Be decent to each other. This is a shared world, and there are a few simple rules about how to treat people in it.
Community rulesInside
Start with an empty room and make it yours. Place furniture, rotate and stack it, lock what you don't want moved, then open the doors and let people walk straight in. Every space saves automatically.
Clothes, hair, skin, colours, wings, boards, jetpacks — hundreds of items to mix into a look nobody else has. Change it whenever the mood takes you.
Paint, sculpt and create your own pieces with in-world art tools, then hang them in your space or show them off to everyone who visits. The best galleries are the ones people made themselves.
Build your own quests and adventures for other players to take on, or drop into missions the community has made. There's always something new to explore because people never stop making it.
Walk around together, sit, dance, talk, trade and fight. LittleWorlds is a multiplayer world first and last — the whole point is the people already in the room.
More to do
Talk to whoever's in the room, or anyone on your friends list.
Add people, visit their spaces, keep track of who's online.
Clothes, hair, colours. Change your whole look whenever you feel like it.
Lay out a room however you want. Move it, rotate it, lock it down.
Wander into other people's worlds and see what they've made.
Collect the rare stuff and put it somewhere everyone will see it.
Swap and sell with other players. The game runs its own economy, and prices move with what people actually want.
Weapons, health and real hit detection. Duel in your own space, or somewhere with an audience.
Questions
No — this isn't the old game reopened, and none of the original accounts, usernames or spaces carry over. Everyone starts fresh. Think of it as a new world built in the same spirit, not a save file being restored.
It's built from the ground up for the browser, not the old plugin — so it's faster, it runs anywhere, and there's nothing to install. Alongside the things you remember, there's modernised avatar creation, a rebuilt space editor, refreshed combat, and new features arriving all the time. Same feeling, better machine underneath.
Yes. We collect as little as we can, we never sell it, and there are no ads or trackers selling you on. What we do collect and why is laid out plainly in our Privacy Policy.
Not yet. For now it's built for a laptop or desktop browser. Mobile support is something we'd like to get to, but it isn't ready.
Testing hasn't opened to everyone yet. First access goes out through the Discord, so that's the place to be if you want in early.
Yes, and we'd love it. Testers are the most useful thing right now — playing, breaking things, and telling us what broke. If you're interested in joining the team as a helper, moderator or in another role, email us at team@littleworlds.online and tell us a bit about yourself.
Come in
Screenshots, progress, and first access when the doors open. Come say hello.